If you want to access an app you will find its icon in the phone menu's "Applications" folder, with the newest apps appearing at the bottom of the screen. To run an application double-click on its icon. Some applications may install themselves elsewhere in the phone's menu system, for example in a new folder. This is pretty rare though. Select "Settings". Select "Application Manager". Select "Installed Applications". Click once on the app you want to remove.
Select "Options", then "Uninstall", then "Yes". Note that this removal also deletes the app's installation file. The is a multitasking smartphone, which means you can run several applications at the same time, and switch between them whenever you want. To start an application, press the white menu button and select the app's icon from the 's menu system usually in the "Applications" folder.
To start another application, just press the white menu button again, and select another app. To switch between apps, hold down the white menu button for a few seconds and you will see all the currently running applications. Select the icon for the app you wish to go to.
Note that running several apps at once uses up the phone's battery more quickly, so if you don't need an app it's a good idea to exit it completely. Like all computers, smartphones have a special memory called "free RAM", which is what they use to run applications. To stop the crashes, smartphones will not run an application unless it has enough free RAM to do so. What this means is that you can run lots of simple apps, or a few complex apps, because the simple apps tend to use a lot less RAM than the complex ones.
There's no specific limit on how many apps you can run, just see what happens. If you're running too many, the phone will let you know and stop you launching any more. A circle next to an icon in the menu system mean that the app represented by that icon is running.
If the circle is next to a folder, it means that an app within that folder is running. The point of the circles is to remind you that an app is still running, so you can shut it down if you don't need it to run any more. It's best to shut down apps that aren't needed in order to save battery life and free RAM.
The short answer is that if you got the app from a website that you trust, then the app isn't dangerous. Just ignore the warning and carry on with the installation. The long answer is slightly more complicated: Symbian, the company that makes the 's operating system, runs a scheme called "Symbian Signed", where they check applications to make sure they run correctly. If an app isn't Symbian Signed, it automatically triggers the warning that you've just seen.
However, the warning is a bit deceptive, because if an app is unsigned it cannot access the most sensitive parts of the phone, so it cannot pose much danger. In other words unsigned apps are unlikely to cause harm, while signed apps have been checked to make sure they do not cause harm. The uses Symbian S60 5th Edition also known as S60v5 , and all S60 5th Edition applications should install without any problems.
However, apps written for older versions of Symbian S60 may not work. There are usually many versions of the same Java app written for different models. Make sure you've got the right version of the Java app for your phone.
The Nokia 's Applications folder, where user-installed apps can be accessed. Click here for a complete list of All About Symbian's Nokia XpressMusic tutorials You can run lots of apps simultaneously on the , and switch between them at any time.
Applications and games on the Nokia XpressMusic The Nokia is a pocket computer combined with a mobile phone, which means it's a "smartphone". How do I tell what kind of app a file is? SWF How to install apps and games using the phone's web browser You can get the app files onto the directly, by visiting a website using the phone's own web browser and clicking on the download link for the app, or by receiving the app file as an e-mail attachment.
How to install apps and games using Download! How to install apps and games using a computer You can also transfer app files onto the 's memory card from a computer. My first impression of Angry Birds at such a reduced size was that my finger tip obscured too much of the catapult. Playing Angry Birds fully zoomed out on the E6 was pushing things a too far for even my eyesight! Electronic Arts has taken advantage of the increased pixel count by turning Command and Conquer 4 from a portrait game on the N8 et al to a landscape game on the E6.
This far better suits the style of game, which is played across isometric landscapes making horizontal space much more valuable than vertical space. However, I had far less confidence that I was touching the right areas, and I did have a sizable percentage of missed taps.
In these games, the game canvas was expanded as with the last set of games. IronePlane with touch and accelerometer control on the N8. The nHD incarnation of IronPlane was a portrait shooter controlled with a mixture of touch screen and accelerometer input. Even on a 3. IronPlane benefits somewhat on the E6. Because it is forced into landscape orientation, and has extra pixels to play with, the playing field is less cramped. Also, the game is controlled by the d-pad now, which makes it far easier to play.
On other devices, the combination of tilting the device while trying to use the on-screen fire buttons was frankly chaotic, and almost panic inducing! The isometric perspective of the playing field benefited most from landscape orientation. However, the standard touch screen version was made in portrait.
While that was probably to make it more playable with one hand, it created a lot of wasted space. Instead, the d-pad provides a far more natural form of input for a game based on selecting rows and columns. Furthermore, the graphics are too small again for the user to have confidence on which part of the screen they would be touching. Need for Speed Shift not to be confused with the HD version is unusual among contemporary driving simulators.
Rather than being controlled by tilting the phone, it has on-screen buttons for steering and breaking. On the larger screened Symbian devices, your car is very much front and centre.
The on-screen controls take subtle positions at either side of the screen. Things are very different on the E6 though. The game controls have been significantly scaled up to maintain suitable targets for fingertips. Correspondingly, the game graphics have been scaled down, at the cost of fine detail.
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