Dragon age origins 1.04 patch gamershell




















Keep me logged in on this device. Forgot your username or password? Missing with high dex , why? Does the money glitch work? Side Quest. What are the best specialization for Warrior? Best spells? Can you revive fallen allies? Main Quest. Damage statistics will now be updated properly on the Inventory screen when weapons were unequipped.

Importing a character to a new module from a savegame that did not have the hero in the party caused the game to crash. If a character is imported into Dragon Age: Awakening and is stripped of their incompatible gear from DLC, they will be equipped with default equipment. Names with accents and special characters will now show up correctly in the Story So Far load hints. Fixed a number of memory leaks that were increasing the number of crashes Audio drivers were causing a number of audio-related crashes.

As such, audio drivers have been updated. Fixed issues that were preventing portraits from being uploaded to the BioWare social site.

Game saves on Xbox were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this. Screenshots are no longer automatically uploaded on the PC by default on new installations.

Fixed pick-pocketing. Characters were successfully stealing, but not receiving any items. Dragon Age: Origins Fixes Fixed an issue that would cause incorrect characters to occasionally appear in Morrigan's ritual. Players who rescued their party members in the Fade of the Broken Circle plot were still forced to fight the sloth demon alone.

This has been resolved. It is no longer possible for the player to get blocked during gameplay by pursuing both candidates' quests in the Orzammar plot line. Dragon Age: Awakening Fixes A variety of bugs were preventing personal quests from triggering and causing issues with party member approval have been fixed. Lillith will no longer repeatedly thank the player at Vigil's Keep after being rescued. During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress.

Players who rescued their party members in the Fade of the Broken Circle plot are no longer forced to fight the sloth demon alone. It is no longer possible for the player to get blocked during gameplay by pursuing both candidates' quests in the Orzammar plot line. Lillith will now only thank the player once at Vigil's Keep after being rescued. During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress. Players may now receive notes of appreciation from former love interests.

Masterpiece and paragon silverite runes are now weapon runes instead of armor runes. The masterpiece slow rune is now available for purchase from merchant stores. The message, 'Legacy tattoo asset do not use! General Fixes Daggers will now properly assign the dexterity-based damage bonus Achievement images and messages will now display properly. Resolved some authorization issues with downloadable content. Blood talents from the Grey Warden Base premium downloadable content will now work properly in Awakening.

Fixed an issue where installing new downloadable content would occasionally leave the 'Other Campaigns' selection greyed-out without a restart of the game. Multiple transitions in and out of Fade areas will no longer multiply the number of visual effects running and slow down gameplay. Floating numbers no longer appears over players' heads. Damage statistics will now be updated properly on the Inventory screen when weapons were unequipped. Importing a character to a new module from a savegame that did not have the hero in the party caused the game to crash.

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Fixes everything that 1. Now, spirits, grant me the strength to finish this GameCoder 11 years ago 2. Lol, good one!



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