Saturn grandia patch




















The text in these screens gets scaled by VDP1 which ended up looking very poor. As a result I have not touched the others until I can figure out a better way to do this. The format used for these is still unknown so these most likely wont be subtitled for a while. If you encounter a bug, please post it on the SegaXtreme thread or post it on the SegaXtreme discord. When posting a bug please include the following: - What exactly happened?

Game Crashed, Typo, Garbled Text, etc. Notes about Running on Real Hardware The patch right now is still in a very early state. Crashes are very likely to still happen so to avoid making coasters it's advised that you stick to emulation for now.

That said, the patch does at least work on real hardware so there's nothing stopping you from burning a disc if you want to. However the following things should be taken into account. So PAL users will need a 60Hz switch installed most likely. The reasoning for this comes down to two things. First Grandia uses a custom Video Codec. So if the burn isn't up to snuff you're going to get garbled audio and stuttering FMVs at best, if not a complete hang.

The other reason is that Grandia relies heavily on streaming data off the disc constantly for sounds, as well as doing lots of redundant reads and loads from the disc.

If the burn isn't good, the game is going to be unstable. Change Log Disc 1 v0. Yo lo he probado y funciona sin problema. For the Birds VI. Plummet Challenge Game. Featured Hack Images. Help Wanted Ads. Personal Projects. Mike Tyson's Punch Out Question. Newcomer's Board. Script Help and Language Discussion. I'm planning on using the original translation from the PS1 version, including WD's English dub; I'll also be providing an option to play with Xseed's dub.

I'll be releasing patches for both the original release and the MPEG version. Progress has been very good so far! I've written a tool to redub the FMVs from the original release. Script format is partially reverse-engineered; I'm able to insert new text, and understand most of the control codes.

In-game voice format is understood, and I'm able to insert new voices. New font, created by a friend; it updates the English PS1 font with the higher-quality shading the Saturn version uses for its text. Here's a sample screenshot of where I'm at! The punctuation is currently wrong, but it gives you a good idea of where things are at. Adjust the spacing between letters in dialogue to match the English version; the Japanese version uses wider spacing.

Log in Register. Search titles only. Search Advanced search…. Latest reviews. Search resources. Log in. Install the app.



0コメント

  • 1000 / 1000